Zero Gear is a physics-fueled,
multiplayer kart combat game.
Deck out your kart and character before jumping into one of many different game types. Awesome kinetic items help to spice up the action. With an open scripting system for creating new game modes, as well as support for user-created maps, karts, characters and more, you could experience something new every time you play. The potential for tiny vehicular mayhem has never been so humongous! Boost, flip, spin, tumble and slide your way to victory!
(currently in beta on the PC platform)
From the barren and windswept mesas of the desert comes our newest character Cacti. Say hello, but I wouldn't touch!
Posted on 3 January 2009 | 3:09 pm
We were asked to provide a video that will be shown along with our entry for the IGF, so here is something I whipped up!![]()
Posted on 31 December 2008 | 12:13 pm
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My brother and Zero Gear contributor Ian has had his iPhone app Scoops nominated in 4 categories for the 2008 Best App Ever Awards! Go help him out and vote for Scoops with these links! The winners will be announced at Macworld.
Vote for Scoops in the "Best App Ever" category!
Vote for Scoops in the "Best Casual Game" category!
Vote for Scoops in the "Best Kids Game" category!
Vote for Scoops in the "Best Kid Distraction App" category!
Posted on 31 December 2008 | 9:10 am
Hope everyone is relaxing and having a great holiday instead of reading this post! Here is a little purple present in your Zero Gear stocking. This has to be our most ridiculous character yet, it's a blast to play with the colors and put items on this little dude.
Posted on 20 December 2008 | 7:23 pm
if you direct your internet browsing machines to MyZeroGear.com, the main Zero Gear website, you will see it has gotten a nice little face lift.
While Brian is working on a re-write of part of the network system (keep an eye out for a blog post about that soon) I took advantage of some of the down time to doll it up a bit.
Take a while to look around, let me know if you find any little typos or errors!
Posted on 18 December 2008 | 2:39 pm